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Re:Bastion – A Highly-Available Distributed Fault-Tolerant R... by yepthatsreality on Monday March 01, 2021 @07:41PM (#26310507)
Bastion or Rust?
Re:Bastion – A Highly-Available Distributed Fault-Tolerant R... by ospider on Monday March 01, 2021 @07:59PM (#26310620)
Re:Bastion – A Highly-Available Distributed Fault-Tolerant R... by k_sze on Monday March 01, 2021 @07:47PM (#26310542)
Mostly Bastion. I believe that the popularity ratio of Bastion game/Bastion tech is much greater than Rust game/Rust tech.

(I almost can’t believe I just made this metric up.)

Re:Bastion – A Highly-Available Distributed Fault-Tolerant R... by nindalf on Tuesday March 02, 2021 @03:29AM (#26313133)
It’s a well known metric, as of this moment. Popularity ratio = (Total sales) / (Number of GitHub stars of the project).

Bastion ratio = (3 million/1953) = 1500

Rust ratio = (9 million/52700) = 180

Bastion sales source (2015) -https://www.supergiantgames.com/blog/transistor-earns-60-ind...

Rust sales source (2019) - https://facepunch.com/news/2019

The metric isn’t perfect. It should probably decay the popularity of older games and unmaintained repos.