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Re:How I cut GTA Online loading times by 70% by wmil on Monday March 01, 2021 @02:39PM (#26307282)
In the simplest case, in C you can read file data into memory, cast it as a struct, then just use that struct without ever doing any parsing.

As things get more complex you're probably going to need to manually set some pointers after loading blobs of data and casting them.

It's just the standard way of dealing with binary files in C. I'm not sure what you'd need for search terms.

Re:How I cut GTA Online loading times by 70% by danlugo92 on Wednesday March 03, 2021 @08:05AM (#26327780)
Oh I understand now, thank you.