Re:How I cut GTA Online loading times by 70%
by formerly_proven on Monday March 01, 2021 @12:39PM
(#26305512)
GTA is many things for many different people. For some people, it's a racing game, for others it is about socializing and modding cars, for some it's a dogfighting game, some spend thousands of hours grinding the same set of PvE missions (for some reason), and for many it's a third and first person shooter / warzone simulator.
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Re:How I cut GTA Online loading times by 70%
by kingosticks on Monday March 01, 2021 @02:20PM
(#26306969)
I totally agree, the same way many games are. But in the context of saying "x is by far most successful y on the planet" I think we have to stop somewhere. Otherwise an open game like GTA V becomes the most successful game (in terms of copies sold) in pretty much every category you can't reasonably stick Minecraft in. I don't think there's much value in that.