Re:How I cut GTA Online loading times by 70%
by jack_riminton on Tuesday March 02, 2021 @04:49AM
(#26313572)
I understand what you're saying. When I was working as a Product Manager, I had to try really hard to do things for the customer (after user testing etc.)
Normally the response from management was "but will that increase our profits?", to which my answer was "eventually, yes"
This doesn't happen because it would reduce the power of top decision makers and potentially impact profits. e.g. a customer might ask for a chronologically ordered timeline on Facebook, but that would harsh engagement metrics, revenue, etc. If stuff like this did happen more often though, you'd get products and services that more often achieve their stated aims.