Re:How I cut GTA Online loading times by 70%
by Cthulhu_ on Monday March 01, 2021 @05:50AM
(#26301490)
Yeah I think that's the kind of odd behaviour that those KPI's end up causing; they 'cheat' the benchmark by avoiding certain behaviour, like loading extensions later.
I mean I can understand it, a lot of extensions don't need to be on the critical path.
But at the same time, I feel like Chrome could do things a lot better with extensions, such as better review policy and compiling them to wasm from the extensions store.
I mean I can understand it, a lot of extensions don't need to be on the critical path.
But at the same time, I feel like Chrome could do things a lot better with extensions, such as better review policy and compiling them to wasm from the extensions store.