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Re:How I cut GTA Online loading times by 70% by karmasimida on Sunday February 28, 2021 @10:21PM (#26299369)
It could be that at the time GTA online first publishes, the list as hashmap isn't too much of an issue, due to limited catalog, but get progressively worse as the inventory grows.

Ofc this is just a hypothesis, but I see the hesitation to change legacy code if it ain't broken as a wide spread mentality.

Re:How I cut GTA Online loading times by 70% by sellyme on Sunday February 28, 2021 @10:25PM (#26299391)
> I see the hesitation to change legacy code if it ain't broken as a wide spread mentality.

Load times measured in double digit minutes on a significant number of machines meets absolutely every reasonable definition of "broken".