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Re:How I cut GTA Online loading times by 70% by rodgerd on Sunday February 28, 2021 @07:17PM (#26298402)
This is the key point: premature optimization would be e.g. denormalising a database because you think you might have a performance problem at some point, and breaking the data model for no good reason.

Here the wrong data structure has been used in the first place.

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