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Re:Why isn't Godot an ECS-based game engine? by mhh__ on Saturday February 27, 2021 @02:16PM (#26287330)
So what does Jai do that is different?

For performance at least my focus is usually on eliminating information-lossy interfaces i.e. try to keep the hot loops where the compiler can see them

Re:Why isn't Godot an ECS-based game engine? by JesseMeyer on Saturday February 27, 2021 @02:53PM (#26287605)
Jai is a programming language and not a game engine.