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A comment on Recreating Real-World Terrain with React, Three.js and WebGL Shaders. Parent comment
Last time I checked rendering text into a webgl context was basically reinventing harfbuzz or using a proper game engine like unity.
Edit: So a reactive way to lay over HTML which properly hooks into the 3d context doesn't sound beyond crazy, at least for web tech standards.
Last time I checked rendering text into a webgl context was basically reinventing harfbuzz or using a proper game engine like unity.
Edit: So a reactive way to lay over HTML which properly hooks into the 3d context doesn't sound beyond crazy, at least for web tech standards.