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Re:Recreating Real-World Terrain with React, Three.js and We... by crypt0x on Tuesday February 23, 2021 @01:48PM (#26241138)
Agreed. Haven't checked out the code but it might because of the text labels in the first example?

Last time I checked rendering text into a webgl context was basically reinventing harfbuzz or using a proper game engine like unity.

Edit: So a reactive way to lay over HTML which properly hooks into the 3d context doesn't sound beyond crazy, at least for web tech standards.

Re:Recreating Real-World Terrain with React, Three.js and We... by andy_ppp on Tuesday February 23, 2021 @03:25PM (#26242427)
Unity?
Re:Recreating Real-World Terrain with React, Three.js and We... by crypt0x on Tuesday February 23, 2021 @03:40PM (#26242577)
Yup thanks, typo.