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Re:Epic will pay off class-action loot-box settlement with i... by josho on Tuesday February 23, 2021 @10:32AM (#26238424)
> Get punished

But, this isn't even a punishment. In game currency isn't real. It doesn't cost the company anything. So, this is 'be found guilty and be forced to go back to your junkies and give them their next hit of crack for free.'

I can imagine the ad banners: "Thousands of players will win new loot, will you be one? Play to find out".

Re:Epic will pay off class-action loot-box settlement with i... by Cookingboy on Tuesday February 23, 2021 @02:11PM (#26241491)
>So, this is 'be found guilty and be forced to go back to your junkies and give them their next hit of crack for free.'

It's worse, like you said, the in-game currency isn't even real, unlike a hit the dealer has to hand out for free...

[dead]
Re:Epic will pay off class-action loot-box settlement with i... by dantillberg on Tuesday February 23, 2021 @11:48AM (#26239481)
It's actually less "real" than Bitcoin. I haven't read the Fortnite TOS, but game companies always grant themselves unilateral permission to create/destroy in-game items/etc whenever they please.
Re:Epic will pay off class-action loot-box settlement with i... by ehsankia on Tuesday February 23, 2021 @12:31PM (#26240100)
AFAIK know, there's no trading in Fortnite. Games like Hearthstone or League of Legends where there is no way to exchange your goods for anything outside the game (except maybe selling the account as a whole) are indeed nowhere as real as bitcoin. On the otherhand, if it was a Valve game where you can trade items or sell them on the market place, then yes, those have a real value. Although dumping $78m of items in such a market place would probably collapse the item economy?

You can buy a car with bitcoin, but you cannot buy a car with fortnite bucks, that's generally the metric I use to tell how real a currency is and how usable it is.

Re:Epic will pay off class-action loot-box settlement with i... by devonbleak on Tuesday February 23, 2021 @12:21PM (#26239954)
Bitcoin supply is fixed. In-game currency gets created with a database query.

And they're not giving everybody billions. They're forgoing some fraction of $.07B that represents the revenue they would have otherwise captured. My guess is the fraction of people who spend less on these games because they got a little free in-game currency is near-zero and they might actually see a bump in revenue because they can now send out a marketing blast telling inactive users they have a reason to come back.

Re:Epic will pay off class-action loot-box settlement with i... by alpaca128 on Tuesday February 23, 2021 @12:10PM (#26239797)
Ingame currency cannot be sold or transferred and is 100% lost if the publisher decides to ban you.

In other words, it's not really comparable to any cryptocurrency. Heck, even Steam's stickers/pictures you can unlock by playing games are more of a currency as you can sell (and buy) them for real money.

Re:Epic will pay off class-action loot-box settlement with i... by mattnewton on Tuesday February 23, 2021 @11:53AM (#26239562)
It’s far less real than Bitcoin if you can’t trade it on an open market.

This is like paying a settlement to employees in a company script instead of legal tender.

Re:Epic will pay off class-action loot-box settlement with i... by MaxBarraclough on Tuesday February 23, 2021 @11:55AM (#26239595)
> To see this isn't true let's imagine they give away billion points to each player at once. How will their profits from that game change? I expect a big drop.

I wonder about that. The motive in the in-game economy is to have, and spend, more than other players, right? Handing out in-game money to all participants might disrupt things in that everyone can now buy the fancy in-game items, but the competitive/relative component presumably remains. If you want even more in-game items than other players, the dynamic is still there: you still need to pay up.

Re:Epic will pay off class-action loot-box settlement with i... by badRNG on Tuesday February 23, 2021 @12:11PM (#26239805)
I mean, they could just devalue the in-game currency. Purchasing said currency would be cheaper, and in game items would be more expensive. It'd be a short-term disruption, but ultimately it wouldn't cost the company much directly, other than temporarily dissatisfied users.

You could even mitigate the former by compensating players by providing them more currency in proportion to the pre-devaluation purchasing power of their virtual wallet.

Re:Epic will pay off class-action loot-box settlement with i... by MaxBarraclough on Tuesday February 23, 2021 @12:16PM (#26239881)
> they could just devalue the in-game currency

Item prices are fixed by the developer, aren't they? edit I suppose that just kicks the stone down the road. There would still be devaluation in the sense that scarce and expensive items become commonplace.

Re:Epic will pay off class-action loot-box settlement with i... by falcolas on Tuesday February 23, 2021 @12:39PM (#26240203)
The item prices could always be "re-fixed" by the developer. There's no reason they must to remain static, especially if there was some "give billions of the currency to everybody" that was somehow unable to be rolled back.
Re:Epic will pay off class-action loot-box settlement with i... by zachrip on Tuesday February 23, 2021 @11:56AM (#26239602)
Yes and no...their currency is in their playground. They can manipulate it however they want (though I wonder if that's even legal/would bring on another class action). They can't manipulate the dollar to reduce the impact, though.
Re:Epic will pay off class-action loot-box settlement with i... by remram on Tuesday February 23, 2021 @11:05AM (#26238880)
I'm being pedantic, but no currency is "real". This one allows players to buy thing, which they are likely to want to do since they have in the past (and cared enough to start a class action over). You deciding that those goods are "hits of crack" is entirely subjective.

However it is true that it only costs Epic the lost revenue from selling those v-bucks. If a freely-tradable currency was emitted to cover debt, you'd have the penalty of devaluation, but that is not the case here. Of course that makes no difference for the players, that's only about punishment.

Re:Epic will pay off class-action loot-box settlement with i... by joecot on Tuesday February 23, 2021 @04:02PM (#26242847)
One time I bought a Nissan Versa. It had a Continuously Variable Transmission in it. They knew that they broke constantly, and they sold it anyway. They lied to me and said my transmission was fine a few months before the warranty was over, so they wouldn't have to replace it. Years after I traded that car in and it went immediately to a junk yard, Nissan settled a class action lawsuit over it. The compensation? A voucher for a few thousand towards a new Nissan.

I promise that when I joined a class action lawsuit over Nissan screwing me over, my goal wasn't to buy more Nissans. I would hazard a guess that many players who felt cheated enough by Epic to join a lawsuit against them likely feel similar.

Re:Epic will pay off class-action loot-box settlement with i... by amanaplanacanal on Wednesday February 24, 2021 @07:03AM (#26249041)
A few years ago the state of Oregon sued oracle over their failed implementation of their ACA marketplace. They settled for a bunch of free oracle licenses. I scratched my head over that one.
Re:Epic will pay off class-action loot-box settlement with i... by Krasnol on Tuesday February 23, 2021 @02:52PM (#26242026)
> I'm being pedantic, but no currency is "real".

It is real in the sense that you can chose where you spend it. While this is like coupons. It may have value but that is very limited and therefore does not qualify as currency.

Re:Epic will pay off class-action loot-box settlement with i... by tvprod1203 on Tuesday February 23, 2021 @10:22PM (#26246230)