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Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by ChrisLomont on Friday February 19, 2021 @10:17PM (#26201168)
Reverse engineered code is still copyrighted by the owners. The proper legal way to get source is to take a clean room approach where one team reversed the code, writes a specification, and a second team rewrites the program from the spec without ever seeing the original code.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by udbhavs on Saturday February 20, 2021 @09:30AM (#26204316)
Unrelated but this reminds me of temporal pincers from Tenet
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by mcjkrw on Monday February 22, 2021 @02:03AM (#26221635)
How can that be proven? E.g. how can you prove legally that the team writing the code didn't see reverse engineered code?
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by bonoboTP on Tuesday February 23, 2021 @10:37AM (#26238483)
How can anything be proven in a court of law? You use evidence of the same sorts as in any other litigation process. Testimonies, documents, emails, anything of record. Looking at the result and seeing if it is plausible that what they say is true or not. There is no 100% proof, but there never is in legal proceedings.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by ptcampbell on Saturday February 20, 2021 @01:36AM (#26202144)
Wow. Do you have an example of this happening?
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by djmips on Saturday February 20, 2021 @12:22PM (#26205919)
When Accolade Games reverse engineered the Sega Genesis (Megadrive) in the early nineties they employed the clean room technique with two groups of engineers. They went on to produce games for the Genesis without paying a royalty to Sega.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by royjacobs on Saturday February 20, 2021 @02:27AM (#26202324)
The BIOS used in the original Compaq machines is the classic example of this.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by comprev on Saturday February 20, 2021 @09:39AM (#26204382)
Exactly the example I was thinking of. It was a turning point for Microsoft in the David vs Goliath (IBM) story. Now their software could run on IBM-compatible hardware opening the floodgates for PC manufacturers
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by CodeArtisan on Saturday February 20, 2021 @08:11AM (#26203848)
ReactOS, an implementation of Windows.

https://en.wikipedia.org/wiki/ReactOS#Internal_audit

Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by nwellnhof on Saturday February 20, 2021 @08:36AM (#26203991)
Here's a recent HN post about Adobe Type 1 fonts:

https://news.ycombinator.com/item?id=26107659

Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by TLLtchvL8KZ on Saturday February 20, 2021 @10:18AM (#26204695)
I cant remember the name, but there was a GNU replacement for flash, I believe one of the rules to contributing was that you had not ever even used Adobe Flash before.

Back around 2007 I used it for a while, it mostly worked okay but always came across things it wouldn't work with and went crawling back.

Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by ce4 on Monday March 01, 2021 @03:20AM (#26300647)
Wasn't it called Gnash if i'm not mistaken?
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by djmips on Saturday February 20, 2021 @12:20PM (#26205903)
The Phoenix BIOS example someone mentioned elsewhere. https://www.computerworld.com/article/2585652/reverse-engine...
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by carlhjerpe on Saturday February 20, 2021 @07:07AM (#26203540)
I think this is kinda what the Wine project is doing.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by 0_gravitas on Friday February 19, 2021 @10:49PM (#26201354)
I thought in order to copyright code, you need to disclose the source code as part of the registration process, no?
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by gravypod on Friday February 19, 2021 @10:59PM (#26201422)
I am not a lawyer but copyrights are automatic rights. Patents follow a process similar to what you're talking about.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by PeterisP on Saturday February 20, 2021 @05:41AM (#26203186)
Copyright is automatic and grants full protection from the moment of creation.

Registering copyright isn't necessary, it is helpful though in resolving certain disputes. Registration also does not require you to disclose the work to everyone, it requires you to deposit the work with the copyright office, which will pull it out if some court case requires it.

Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by vaduz on Saturday February 20, 2021 @07:54AM (#26203765)
To add to this, in the US, registering is also necessary to sue for infringement (since the 2019 Fourth Estate ruling in SCOTUS) and it determines if the statutory damages apply or not - registration must come before infringement. It's not at all required to file a takedown notice, though.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by devrand on Saturday February 20, 2021 @09:33AM (#26204336)
My understanding is that registration is not required before infringement occurs, but it is required before a copyright lawsuit can proceed. That is, any lawsuits with regard to a unregistered copyright will be paused until the copyright is registered.
Re:RE3(reversed source code for GTA3/VC) has received a DMCA... by vaduz on Saturday February 20, 2021 @11:01AM (#26205081)
The lawsuits regarding unregistered copyright are and were expressly forbidden under Copyright Act of 1976 - 17 U.S.C. 411 [0] (with the specific exception for the case where all procedures were met, but registrations has been refused), but some districts used to consider the mere filing of the papers as sufficient to sue under, and some did not. SCOTUS resolved it in the Fourth Estate case by reaffirming that you are required to hold a registration of the work to sue for copyright infrigement of that work. [1]

THe "infringement before registration" does not affect the ability to sue for it - it only affects the ability to get statutory damages [2], which is where the huge figures are coming in, as you do not have to prove actual damage - but it does mean that any lawsuits filed before registration is obtained are to be dismissed due to lack of standing and of course statute of limitations also applies.

There are some othe exceptions but they consider unpublished works and/or works within 3 months from publication, so they don't often come into play.

[0] https://www.govinfo.gov/content/pkg/USCODE-2010-title17/html...

[1] https://supreme.justia.com/cases/federal/us/586/17-571/

[2] https://www.govinfo.gov/content/pkg/USCODE-2010-title17/html...