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Re:Ggwave: Tiny Data-over-Sound Library by adrianpike on Friday February 12, 2021 @06:01PM (#26119571)
This is a neat hack, and cool that there's examples for a wide vareity of languages.

I've been using WebJack (https://github.com/publiclab/webjack) wrapped with a better coding scheme for some similar work, I'm curious why ggwave is intended to use such a low bitrate - I'm able to get pretty good free-air reliability at 1200baud.

Re:Ggwave: Tiny Data-over-Sound Library by ggerganov on Friday February 12, 2021 @11:16PM (#26121355)
I didn't know about webjack - looks very interesting, thanks.

About why use such a low bitrate - I believe ggwave is a bit more pleasant to the human ear, although this can be subjective I guess. I also think the transmission is quite reliable - at least this is true for the few devices that I am using. But I guess the main reason is when I started coding this, I had basically 0 knowledge about existing audio modulation schemes and today this hasn't changed much :-) I find it more fun to experiment this way, even though I am probably rediscovering basic knowledge or missing some well-known approaches or techniques in this field.