Re:Are we game yet? – A guide to the Rust game development e...
by neutronicus on Wednesday February 10, 2021 @10:21AM
(#26090311)
Her talk is basically "Introduction to Entity Component Systems for Rust Programmers," and it has an implicit secondary thesis that implementing the ECS in Rust adds value vs implementing it in e.g. C++.
He seems to disagree with that secondary thesis. He thinks she did a good job implementing a toy ECS, but that Rust itself wasn't particularly helpful to her.
He seems to disagree with that secondary thesis. He thinks she did a good job implementing a toy ECS, but that Rust itself wasn't particularly helpful to her.