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Re:Veloren – Open-source MMORPG written in Rust by imtringued on Friday February 05, 2021 @06:10PM (#26042384)
I don't know why but performance issues have become very common in modern games. Lots of games fail to scale to significant multiplayer populations. I still remember playing San Andreas Multiplayer/Multi Theft Auto and Just Cause 2 Multiplayer. In all three the multiplayer support is provided by a third party mod and they still managed to scale to hundreds of players per server.

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