My fingers are not refined enough to reliably hit the tiny hitboxes for regular touch-screen keyboards. This is both with "tap" and "swipe" keyboards.
A few years ago in a HN discussion about phone screen keyboards someone linked the MessageEase keyboard[0], which uses big buttons + swiping. It sounded very "T9"-ish, so I gave it a shot. It actually helped me avoid typos, and it's my "default" keyboard now (there are some quirks that result in it not working with some inputs some of the time, and it isn't up-to-date regarding emojis)
> There are also certain games that are hard to play on touch screens. I remember having a gameboy emulator on my old phone, using the number keys for some fast paced games. [...]
Same here. I find even something simple as Tetris almost unplayable on a touch screen. I have the impression that kids generally don't have that problem, as they have grown up with touch screens. I don't understand how they do it.
But the drawback was the software. It was slow, had few (decent) third party applications and in the end was not optimized for a touchscreen. I would love to see another, modern device like this though.
I still never managed to learned how to use the keyboard correctly. I guess I have sausage fingers.
I was fine with a blackberry / palm and physical buttons. With any (small) touchscreen keyboard, I always have trouble with wrong entries.
I realize that I must be an exception, but personally I find the move to all touchscreen regrettable.
Some things are lost when everything is touch. I remember writing fast on T9 keyboards, and with time learning the order of suggestions it was trivial to text without even looking.
There are also certain games that are hard to play on touch screens. I remember having a gameboy emulator on my old phone, using the number keys for some fast paced games. The same games are impossible to play on touch without feel for the buttons, a lot of misclicking.