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Re:New report on Apple’s VR headset: 8K in each eye, potenti... by jayd16 on Thursday February 04, 2021 @07:10PM (#26031335)
You should look into how the Hololens is able to display floating windows. You're not cut off any more than the physically equivalent monitor would obscure.

A full face headset would probably give off a socially isolating presence, at least today, though.

Re:New report on Apple’s VR headset: 8K in each eye, potenti... by ojbyrne on Thursday February 04, 2021 @10:02PM (#26032560)
The obvious use case is on an airplane (or bus or train).
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by csunbird on Friday February 05, 2021 @03:59AM (#26034391)
I definitely do not want a person flailing hands in their VR world, while sitting near me on an airplane/bus/whatever.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by JKCalhoun on Friday February 05, 2021 @12:26AM (#26033413)
Hmmm... so even at 8K per lens, the floating display(s) is(are) how much of that 8K?

So we're back to VGA resolution on your "virtual display".

Yeah, no thanks.

Re:New report on Apple’s VR headset: 8K in each eye, potenti... by jayd16 on Friday February 05, 2021 @01:46AM (#26033777)
The FOV of these devices is something like 100 degrees. There's not a lot of wasted space. Who knows what this theoretical Apple device is like though.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by jobigoud on Friday February 05, 2021 @04:39AM (#26034590)
The FOV of AR headsets like Hololens is very far from 100°.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by jayd16 on Friday February 05, 2021 @12:42PM (#26038966)
If the FoV is less then it drives home that the pixel per degree is even higher!

This is a closed face VR headset with presumably more traditional screens and lenses and unlike a Hololens or MagicLeap. The device sounds closer to VR headsets like the Vive and Quest, which are mostly around 90-110 degrees.