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Re:New report on Apple’s VR headset: 8K in each eye, potenti... by samtimalsina on Thursday February 04, 2021 @06:21PM (#26030966)
Unnoticeable if done right.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by enw on Thursday February 04, 2021 @08:52PM (#26032151)
Thankfully, if there's any large company on Earth that really cares about perfecting UX, it's Apple.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by jayd16 on Thursday February 04, 2021 @06:31PM (#26031061)
I think part of the problem is the peripheral area where you wouldn't notice but still see is so thin that you don't save a lot. Maybe Apple has cracked it, though.
Re:New report on Apple’s VR headset: 8K in each eye, potenti... by bigiain on Thursday February 04, 2021 @06:41PM (#26031136)
Might also be that peripheral vision is more sensitive to movement, and the edges where the lower res and higher res rendering meets could make for distracting discontinuities that look to the reptile brain (or the preprocessing in the retina/optic nerve/visual cortex) like a tiger...