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Re:The Cabal: Valve’s Design Process for Creating Half-Life ... by klmadfejno on Monday January 18, 2021 @10:10AM (#25822480)
Hmm... Not to sound pessimistic but there's something I hate about this. It looks like a futuristic sci fi ui you'd see in movies. It looks... complicated even though it expresses something simple.

This feels wild, in a good way, but I wish there were python or julia: >Luna will let you paste any Haskell, C and JavaScript code into a component, handling the Interoperability for you.

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