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Re:PBRT in Rust by navaati on Sunday January 17, 2021 @12:54PM (#25812971)
And I’m still looking for the 'T'.
Re:PBRT in Rust by sam_bristow on Sunday January 17, 2021 @05:54PM (#25816102)
[T]he friends we made along the way.
Re:PBRT in Rust by foogered on Sunday January 17, 2021 @02:21PM (#25813935)
I always thought it was "Techniques"
Re:PBRT in Rust by mattpharr on Sunday January 17, 2021 @03:37PM (#25814691)
(PBRT author, here)

pbrt is the Physically Based Ray Tracer that is described in the Physically Based Rendering book.

Re:PBRT in Rust by foogered on Sunday January 17, 2021 @05:36PM (#25815929)
Thanks for clearing that up!