Re:Dungeon Magazine
by dragonwriter on Thursday January 14, 2021 @03:11PM
(#25781804)
> Tangentially, I think 4th edition and now 5th edition lost a lot of the creative soul of earlier editions - the lore is much more heavily integrated with the rule set and feels a lot more prescriptive. but that could just be nostalgic bias as I grew up with 2ed.
I think that’s true in a superficial way that helps people new to it get into it, but I also think the core is more streamlined and easily adaptable than the earlier versions (particularly the pre-3e versions), and there’s quite a diversity of different-setting-and-flavor options in the core (primarily, in the DMG), and a good diversity of both generic tools and specific built settings and reusable setting elements, both first- and third-party, so even if the core doesn’t push as hard for “build it yourself”, the support for that is as good as earlier editions.
I think that’s true in a superficial way that helps people new to it get into it, but I also think the core is more streamlined and easily adaptable than the earlier versions (particularly the pre-3e versions), and there’s quite a diversity of different-setting-and-flavor options in the core (primarily, in the DMG), and a good diversity of both generic tools and specific built settings and reusable setting elements, both first- and third-party, so even if the core doesn’t push as hard for “build it yourself”, the support for that is as good as earlier editions.