Re:Dungeon Magazine
by pdonis on Thursday January 14, 2021 @02:07PM
(#25780713)
> the 5e material does feel much more narrowly focused on creating “adventures” rather than creating a world.
I have the same feeling; I had it with 4e as well. I can see why, given that the target audience is much wider and, as you point out, often has much tighter time constraints. I can't even begin to estimate how many hours I spent as a teenager doing world building for our D&D campaign (which started with 1st Edition Advanced D&D), hours I couldn't possibly spend today.
I have the same feeling; I had it with 4e as well. I can see why, given that the target audience is much wider and, as you point out, often has much tighter time constraints. I can't even begin to estimate how many hours I spent as a teenager doing world building for our D&D campaign (which started with 1st Edition Advanced D&D), hours I couldn't possibly spend today.