I am part of this group. I think the real reason for the drop off is just that their is not really that much to do in the game. You can 100% the game in 60-80 hours. If you are just trying to finish the main quest lines you can probably do that in about half the time or less if you are really beelining through it. The combination of the pandemic plus holiday shutdowns has resulted in a lot of people finishing the game and moving on.
Additionally, the sentiment that I have been seeing and agree with is that the game currently does not have any good endgame content. Once you play through the story and do most of the side quests, there is not a whole lot left to discover. The artwork is beautiful but aimlessly exploring has not been very enjoyable since NPC AI ranges from shallow to non-existent (e.g. completely broken police system, pot-shot or rush enemies, random cowering citizens, etc.). I am sure that CDPR has some DLC in the pipeline to change that but I don't plan to pick up the game again until a DLC release.
There's just...nothing to do that isn't on a yellow quest marker dot. Nothing to explore and no AI to create rich, memorable experiences with. Just a gorgeous, puddle-deep map. An aquarium swimming with schools of brain-dead, filler NPCs.
It makes me wonder why CDPR even made 2077 an open world at all. You don't need one for a smattering of (superb) siloed missions/levels and cut scenes. That's a lot of extra work so players can...drive around the mostly empty world, I guess?
Who knows, maybe CDPR had a lot of features in mind and will deliver them to us through updates & DLCs. But as it stands, 2077 is billed as an open world and delivers a dead/static map.
Fact is that right now criticism of this game will get engagement, so people are doing it with criticisms that sound spicy regardless of relevance.
Guess you missed coverage of flops like Battleborn and Evolve. Loss of player count is a pretty common stat in articles about games with a popular, if not prevailing, negative perception.
Note that that's not to say that CP2077 is a flop or mostly disliked.
I'm starting to think that some major players are capitalizing on the situation by bankrolling marketing and negative PR. CDPR stock has fallen dramatically and now they are facing punitive action from governments that on a level I've never heard of for a game studio.
I'm not apologizing for them. They should not have released what they did for the PS4. But I'm seeing a bunch of articles about how the number of players one steam has fallen by X% and lots of others stuff not typically reported about on a game.
I guess we'll see if they get acquired at a deep discount by Ubisoft or something.