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Re:Raymarching Distance Fields (2008-2020 compilation) by GuB-42 on Saturday January 09, 2021 @06:24PM (#25706203)
Valve actually used cdak (http://www.pouet.net/prod.php?which=55758) to demo their prototype headset.

It was a specially optimized version to be able to run at full framerate on the hardware of that time. I have looked for it but it doesn't seem to be available anywhere.

There is a Shadertoy version but without the optimization and last time I tried I actually had to tweak it a little to make it compile.

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