Re:Ray Tracing in pure CMake
by vlovich123 on Saturday January 09, 2021 @03:01PM
(#25704106)
You probably may want to use Bazel. Buck’s Windows support at Facebook was fine (most all the PC oculus stuff is built with Buck) but I don’t know what state the OSS version is in (maybe technically has support but the internal pieces that make it work well don’t have OSS equivalents that are decoupled from other FB-internal things).
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