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Re:Ray Tracing in pure CMake by mhh__ on Saturday January 09, 2021 @01:30PM (#25703021)
I'm increasingly convinced that a script in a real programming language is the way forward.

The D compiler used to have a bunch of fairly flaky makefiles (different make vendors => pain), but now there's a shebang script written in D that not only does it's job well but also handles args properly and to top all that off is actually readable by people who aren't used to building software on Linux

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