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Re:Ray Tracing in pure CMake by kevin_thibedeau on Saturday January 09, 2021 @01:06PM (#25702743)
The syntax has improved slightly in recent releases with the target family of commands. You just have to know what legacy parts to avoid which is itself a burden. Still it beats digging into the bowels of autotools.

I do fantasize about a new Cmake frontend implemented with Tcl scripting. That would be far more consistent and flexible and you can disable much of the language by default to minimize footbullets then allow commands to be reenabled for times they're needed.

Re:Ray Tracing in pure CMake by IshKebab on Sunday January 10, 2021 @06:32AM (#25713642)
The target commands don't change the syntax at all. And your definition of "recently" is very loose! I've been doing CMake for 6 years and always used the target versions of commands.
Re:Ray Tracing in pure CMake by cycloptic on Saturday January 09, 2021 @02:51PM (#25703989)
I guess I just don't see where there are footguns and unsafety here. Build scripts are intended to operate on a known, fixed set of inputs.