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Re:Funky Fantasy IV: A Machine-Translated Video Game Experiment by rgovostes on Saturday January 09, 2021 @12:22AM (#25697494)
A little off topic, but 15 years ago maybe I saw a project that taught a player a foreign language by starting a game in their native language and gradually substituting localized strings of the target language. They applied the technique to The Sims and to Grim Fandango. Still seems like a good idea to me.

I think the project have been from Ravi Purushotma: http://langwidge.com/theoretical.html

BBC News article: http://news.bbc.co.uk/2/hi/technology/4182023.stm

Re:Funky Fantasy IV: A Machine-Translated Video Game Experiment by meibo on Saturday January 09, 2021 @05:31AM (#25699228)
I assume that this would work better for games like Sims or SimCity, since generally you're always clicking the same things and reading the same text - for e.g. Grim Fandango, you'll only be reading the same text again when you replay the game, which takes a while.
Re:Funky Fantasy IV: A Machine-Translated Video Game Experiment by rdbell on Saturday January 09, 2021 @03:02AM (#25698538)
https://jointoucan.com is a similar concept for the browser.
Re:Funky Fantasy IV: A Machine-Translated Video Game Experiment by SilasX on Saturday January 09, 2021 @01:14AM (#25697885)
Oh wow! For about that long I’ve wanted such a thing to exist!