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Re:HTML5 still doesn't replicate what mattered about Flash by chrisco255 on Thursday December 31, 2020 @02:00AM (#25590289)
Adobe moved right on to supporting HTML5 in their Adobe Animate tool: https://helpx.adobe.com/animate/using/creating-publishing-ht...

The support for using simple tools to make HTML5 animations and interactive content has been there for years (since at least 2013, when CreateJS was released: https://www.createjs.com/ ))

Adobe Animate: https://www.adobe.com/products/animate.html

Re:HTML5 still doesn't replicate what mattered about Flash by k_sze on Thursday December 31, 2020 @03:00AM (#25590607)
And now that's a proprietary authoring tool, again.

Back then, one of the arguments against Flash was that it was closed and proprietary, both authoring- and runtime-wise. Browsers nowadays are arguably open-source runtimes, but we still don't have a good open-source authoring tool that replicates the magic of Flash.

Re:HTML5 still doesn't replicate what mattered about Flash by chrisco255 on Thursday December 31, 2020 @03:26AM (#25590728)
The tool may be proprietary, but the output is not. It outputs standard JSON, HTML, SVG, and JS.

I imagine there are some open source authoring tools out there. I doubt they have the polish that Adobe products have. If you find one, or make one, post it here.

Re:HTML5 still doesn't replicate what mattered about Flash by j45 on Thursday December 31, 2020 @08:24AM (#25592430)
We have adopted closed tools with iOS. How might that compare to Flash ultimately?