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Re:HTML5 still doesn't replicate what mattered about Flash by selfhoster11 on Thursday December 31, 2020 @12:45AM (#25589957)
> Cross platform my butt, Flash was only ever "cross platform" on Windows, and occasionally on Mac. Everybody else on mobile and Linux got ignored

This is my view as well. Windows on x86 was the golden child. Linux was the hated bastard at best (anyone remember switching between OSS, ALSA and PulseAudio to eke any sound out of the plugin?).

And even that only on x86. ARM? What, you mean that's a processor architecture? That's not even going into the utter dead silence when it came to supporting other Adobe plugins outside of Windows. Adobe Air? Shockwave? I can still easily feel my blood boiling at the absence of these plugins, after so so many years.

Re:HTML5 still doesn't replicate what mattered about Flash by qalmakka on Thursday December 31, 2020 @01:23AM (#25590112)
I remember configuring NSPluginWrapper in order to get the 32 bit Flash plugin to work on 64 bit Linux (and FreeBSD). God that was nasty, as soon as YouTube launched the html5 beta I erased Flash player from every device I owned.
Re:HTML5 still doesn't replicate what mattered about Flash by linspace on Thursday December 31, 2020 @07:40AM (#25592104)
NSPluginWrapper... Something has awoken inside me. Distant memories behind a fog. Something evil. This is not good, not good.
Re:HTML5 still doesn't replicate what mattered about Flash by kzrdude on Thursday December 31, 2020 @04:29AM (#25591084)
Heh, I've all but forgotten about that pervasive use of flash. We came out of the dark ages, that feels good.
Re:HTML5 still doesn't replicate what mattered about Flash by toper-centage on Thursday December 31, 2020 @03:01AM (#25590616)
I remember fearing for the life of Linux when Adobe Air and Silver light or whatever started appearing. Whole websites started popping up that simply only worked for Windows users. Adobe was totally part of the EEE.