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Re:Defold engine code overview by adenozine on Wednesday December 30, 2020 @06:09PM (#25587411)
I've always enjoyed Lua. Does anyone have any experience with Defold? I'd like to make a little puzzle game, but I don't have dozens/hundreds of hours to learn Unity or a big fancy engine. Is Defold learnable enough for someone to make a game on the weekends over the course of a few months?
Re:Defold engine code overview by britzl on Wednesday December 30, 2020 @07:07PM (#25587928)
Here's a forum thread created by a relatively new Defold user documenting part of the process from prototype to finished game: https://forum.defold.com/t/apple-spider-casual-arcade-action...

Another from a more experienced team, but new to Defold:

https://forum.defold.com/t/travel-blast-by-mpgames/66089?u=b...

"Low entry level compared to Unity. Lua is easy to learn programming language. One of our UI designers became Defold developer in a month"

Re:Defold engine code overview by dazzawazza on Wednesday December 30, 2020 @06:44PM (#25587730)
Personally I'd look at https://love2d.org/ if the game is 2D. It's a much more manageable scale for very small teams.
Re:Defold engine code overview by keyle on Wednesday December 30, 2020 @09:57PM (#25589104)
I love love2d. But one thing to take notice of when comparing, is that love2d is a game engine. Defolds ships game engine and IDE.
Re:Defold engine code overview by britzl on Wednesday December 30, 2020 @06:55PM (#25587821)
You can get in touch with Defold users here: https://forum.defold.com/