Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by the_gipsy on Saturday December 26, 2020 @01:06PM
(#25545144)
They don't allow browsers, they only allow shells around apple provided WebViews.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by judge2020 on Saturday December 26, 2020 @03:13PM
(#25546123)
This has nothing to do with why they don't want game streaming apps on the store. Running a Gecko shell instead of webkit on iOS wouldn't change their 'moderation' (preventing other app stores from being in the Apple App Store) stance.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by rewq4321 on Sunday December 27, 2020 @12:31AM
(#25549106)
I know this, but as judge2020 pointed out, that's irrelevant to my point. That said, it is relevant to the whole anti-trust thing because Apple has a stranglehold on browser features (such as PWA stuff).
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by the_gipsy on Thursday December 31, 2020 @12:28PM
(#25594758)
It is very relevant. Another browser with e.g. push notifications in the appstore would be the equivalent of stadia displacing appstore games - but for 99% of all of appstore.
Do you mean that Apple's policies on cloud gaming aren't a specially-crafted edge case? Because if so, it seems like you're wrong there. They allow browsers on the app store, which can access the whole (unmoderated) web, so it can't be about moderation. Seems like they just don't want anyone to create an "app store" within their App Store. Either that, or they're trying to keep competition at bay while they develop Apple Arcade. Maybe there's a better explanation that I'm missing.