Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by dawnerd on Saturday December 26, 2020 @12:07PM
(#25544686)
Have you tried a user agent spoofer? I’m almost certain it’s just to funnel you into chrome.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by kevindong on Saturday December 26, 2020 @04:23PM
(#25546552)
Just tried and I don't get the warning anymore, but nothing happens when I click on a game on the Stadia dashboard.
The UI clearly acknowledges that I clicked on the game, but something is obviously supposed to happen and it just doesn't happen.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by mhh__ on Saturday December 26, 2020 @12:47PM
(#25544992)
I would assume it is, although if I were google I would be plastering that everywhere as a (potentially less than) subtle jab at Apple being conniving with their store in the first place (I assume it's so they can have their product in future as the only native one?)
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by theshrike79 on Saturday December 26, 2020 @12:22PM
(#25544805)
Might be some Google account integration built in to Chrome that's required.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by flockonus on Saturday December 26, 2020 @12:02PM
(#25544648)
The rendering engine is the same, yes, doesn't mean everything the whole code base is the same
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by lern_too_spel on Saturday December 26, 2020 @02:27PM
(#25545742)
Possibly controller related. I plugged my Xbox controller into a Mac once, and it didn't know what to do with it (unlike Ubuntu, which recognized it as soon as I plugged it in). Same with Safari. Chrome running on the same Mac correctly recognized the controller and made it available via the gamepad API.
Re:Stadia uses a web app to bypass Apple's policy on cloud g...
by kitsunesoba on Saturday December 26, 2020 @03:19PM
(#25546165)
macOS didn't get native support for Xbox controller/DualShock until 10.13, so that may have been the reason it didn't work. Any Mac running Catalina or Big Sur should have the same level of gamepad support as iOS does.
> Use Google Chrome to play Stadia on computers & tablets.
https://stadia.google.com/warning/8
Which seems strange given that I believe both iOS and macOS Safaris use essentially the same code base.