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Re:Craft – A fresh take on documents by opsy2 on Thursday December 24, 2020 @02:01PM (#25530314)
Gating app store updates is not so simple- what about security patches or fixes when a new iOS version breaks everything?

Still could work but isn't easy, and probably throws a wrench in the whole modern idea of continuous develop -> deploy.

Re:Craft – A fresh take on documents by novok on Thursday December 24, 2020 @02:37PM (#25530683)
TBH I think it's fine to prevent access to updates that update the app to work with the updated OS. That is work and I think it's fair to charge for it.
Re:Craft – A fresh take on documents by alisonkisk on Thursday December 24, 2020 @04:43PM (#25531715)
It's absurd to use an OS that will arbitrarily lock you out of your old apps when you update
Re:Craft – A fresh take on documents by psifertex on Thursday December 24, 2020 @05:08PM (#25531911)
It's absurd to think that OS updates should in perpetuity guarantee compatibility with all prior versions.
Re:Craft – A fresh take on documents by mortenjorck on Thursday December 24, 2020 @05:17PM (#25531997)
The App Store already does exactly this, though. The only difference is that the gating is by OS version rather than payment.

An Xcode deploy target can require a minimum OS version, and when an app's minimum version increases with an update, the update is not available to users who haven't updated their device. If the device doesn't support the new OS version, the user is stuck with the last version supported on the old OS, and will not receive any future patches.