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Re:Tokio 1.0 – async runtime for Rust by skohan on Thursday December 24, 2020 @11:34AM (#25528936)
But with Cargo it's scoped to the crate you're compiling right? So it only matters if there's a collision in the dependencies of a given project.

Isn't it the case with pkg-config that everything is stored in a central location?

In any case, I think you can't seriously argue that the c/c++ dependency management solution is anywhere close to running `cargo build`/`cargo run` in terms of simplicity.

Re:Tokio 1.0 – async runtime for Rust by pjmlp on Thursday December 24, 2020 @01:06PM (#25529792)
Yes I surely can, because Conan and vcpkg do exist, and contain all major well known libraries in the C and C++ communities.

Specially the C++ community has seen lack of something like cargo as weaknesses and moved to sort it out.