Re:Tokio 1.0 – async runtime for Rust
by ragnese on Thursday December 24, 2020 @06:20AM
(#25526604)
I've definitely written buggy goroutine code before. AMA :p
I vaguely remember expecting a reference and getting a copy or vice versa...
I mean, I agree that Go is miles ahead of most other languages when it comes to helping prevent concurrency bugs, but it's sill tricky. Same with Rust.
Re:Tokio 1.0 – async runtime for Rust
by sagichmal on Thursday December 24, 2020 @07:21AM
(#25526897)
Go makes concurrency about as tricky as a reasonably complex data structure. can you still write a bug? Of course. Is it so tricky that bugs are inevitable, or even common? Absolutely not.
I vaguely remember expecting a reference and getting a copy or vice versa...
I mean, I agree that Go is miles ahead of most other languages when it comes to helping prevent concurrency bugs, but it's sill tricky. Same with Rust.