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Re:Tokio 1.0 – async runtime for Rust by mesh on Wednesday December 23, 2020 @03:03PM (#25521561)
I had the exact same experience. I think it can be a pretty big barrier to getting started, as you really have to lock into a sub-set of the ecosystem (i.e. I can only use crates that have support for Tokio).

I understand the reasoning for not wanting this in the core language, but perhaps there could be some standard implementations which would still allow for custom runtimes.

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