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Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by prox on Saturday December 19, 2020 @03:31AM (#25476075)
It’s crazy because the Witcher and Skyrim (content, not bugs) didn’t have this problem with an equal amount of development time or less. The amount of content in the base Skyrim is still staggering, even if it had content cut. I wonder what happened here for it to fail in this aspect.
Re:Cyberpunk 2077: How 2020’s biggest video game launch turn... by gambiting on Saturday December 19, 2020 @03:40AM (#25476117)
I don't know where the assumption that cyberpunk has little content comes from? There's a crazy amount of side missions and all missions support different outcomes depending on how you play. Skyrim I personally find frustrating because almost all missions are just shallow fetch/kill quests, even compared to Oblivion, Skyrim has loads of content and very little of it is interesting at all.