Yeah, I'm so curious about what they were doing for the last 2 years. It seems like the artists have been working on the game for 5+ years: the world is huge and full of interesting and detailed environments. The graphics are amazing (on PC). But it's like the gameplay and open-world systems were written in the last year or two, and it shows.
All of this mess isn't because of crunching thou. It was a massive fuck up from the leadership team. No crunching (or lack of) would ever solve it
The way they lied to the media, players, etc. Their intentions were always to lie and hide the facts.