Re:Cyberpunk 2077 removed from PS Store and refunded
by rootlocus on Friday December 18, 2020 @05:05AM
(#25465613)
Hardware being to blame is plausible when it relates to visual glitches or outright crashes.
But blaming I/O bandwidth for bugs that are clearly related to game logic is naive.
Re:Cyberpunk 2077 removed from PS Store and refunded
by bayindirh on Friday December 18, 2020 @07:58AM
(#25466605)
> But blaming I/O bandwidth for bugs that are clearly related to game logic is naive.
Lazy loading assets with a slow I/O backbone might cause some glitches though. Unless you have a finicky storage controller, you can't create too much problem with a slow storage.
Half-Life 2 was randomly crashing on AMD systems on launch. Valve was sometimes churning 4 updates/day. Then they requested some actual gamers with AMD systems to come to HQ for testing. After that point all bugs are ironed out in a week or so.