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Re:Hallucinations re: the rendering of Cyberpunk 2077 by steeleduncan on Friday December 18, 2020 @03:59AM (#25465192)
> Namely, the relative lack of pre-baking and lighting "tricks."

Possibly this explains the issues on ps4/xb1 hardware. If cp2077 were designed for the new generation of GPUs where those tricks are unnecessary, it clearly wouldn't backport well onto hardware that requires those tricks.

Re:Hallucinations re: the rendering of Cyberpunk 2077 by medlyyy on Friday December 18, 2020 @05:20AM (#25465701)
I do think it contributes, however the techniques for rendering these have also advanced in quality and performance over the years, so it's probably possible for them to get the game to a decent state even on last gen consoles.