Re:Hallucinations re: the rendering of Cyberpunk 2077
by hutzlibu on Thursday December 17, 2020 @08:20PM
(#25462691)
"It's a little vexing that the state of PC gaming is so dependent on the release of new consoles, though"
Thats apparently where the big money is.
Also, there are lots of folks like me, who play only occasionally and therefore not needing to spend so much for a state of the art gaming PC, and get by with their 5+years old one.
But yes, if the high end PC gamer hardware would be standard ... that would allow for some serious graphical (and other) improvements.
I am finally back into game developement (as a side project) - and I am surprised again, how much hardware constraints limit game developement, too. Many things I want to do, are just not possible on the average machine (but thats the bonus from developing on average hardware, you find out about that early on).
I still dream of a voxel sandbox gameengine with integrated chemistry and physics. There are quite some projects promised that years ago, but apparently it is not yet possible with todays hardware. Maybe soon?
Thats apparently where the big money is. Also, there are lots of folks like me, who play only occasionally and therefore not needing to spend so much for a state of the art gaming PC, and get by with their 5+years old one.
But yes, if the high end PC gamer hardware would be standard ... that would allow for some serious graphical (and other) improvements.
I am finally back into game developement (as a side project) - and I am surprised again, how much hardware constraints limit game developement, too. Many things I want to do, are just not possible on the average machine (but thats the bonus from developing on average hardware, you find out about that early on).
I still dream of a voxel sandbox gameengine with integrated chemistry and physics. There are quite some projects promised that years ago, but apparently it is not yet possible with todays hardware. Maybe soon?