Re:CD Projekt Conference Call with the Management Board [pdf...
by drops on Wednesday December 16, 2020 @04:24AM
(#25440550)
As someone working in the game industry and had to deal with the MS and Sony, I’ve experienced myself how strict they can be when it comes to QA, especially in things related to stability and performance. For a less hyped-up project, a single crash during a walkthrough (or an FPS dipping too low) could result in the game not being able to get released on an affected platform until it was fixed.
CD Projekt games historically have been PC with console ports after launch. They probably would have done the same here if not being pushed to be a launch title for "next gen" consoles.
I think Sony/Microsoft are just as much to blame. They also had to QA the game and sign off on it.