Re:CD Projekt Conference Call with the Management Board [pdf...
by snuxoll on Tuesday December 15, 2020 @10:25PM
(#25438693)
> I've never seen a great interstitial "hacker" interface in a game. Unless you go full Shenzhen I/O, it has to be simplified into meaninglessness.
While comical, the lore in the source material drives home that netrunners interact with 3D visualizations of the ‘net. There was a lot of fun gameplay possibilities here, but it was ultimately squandered for the poor breach mini game and quickhack system.
Re:CD Projekt Conference Call with the Management Board [pdf...
by tsss on Wednesday December 16, 2020 @04:34AM
(#25440608)
Deus Ex: Human Revolution showed how a good hacking mini game can be done. Besides, hacking is only one instance in a long series of disappointments. Pretty much every single feature of this game is shallow and badly implemented.
Re:CD Projekt Conference Call with the Management Board [pdf...
by nynx on Wednesday December 16, 2020 @12:08AM
(#25439298)
Ha! I'd love if a big game like this had Shenzhen I/O style hacking.
I've never seen a great interstitial "hacker" interface in a game. Unless you go full Shenzhen I/O, it has to be simplified into meaninglessness.
I wonder if some people just prefer dirt and elves and magic to steel and glass. I like Witcher 3 well enough, but it's not a world I want to spend endless time in. I see the charm, but I'm not that interested in that world.
Shadowrun is probably more engaging as cyberpunk source material, though.