I'm just imagining a scenario where I build something with a subscription library and then 5 years down the line they get acquired by some private equity firm and increase the subscription cost by a factor of ten. Now I'm faced with a choice of either paying license ransom or losing the ability to use all of my own original software and creative effort.
I'm not in love with "everything is SaaS," but I recognize that a lot of software businesses really want recurring revenue rather than a rush of orders -- many of which are lower-priced upgrades -- when new releases come out, then a trickle until the next for-pay release (which a subset of your existing customers won't upgrade to). And, in an era where a lot of people have come to see upfront prices of $99+ for applications as outrageously high -- and worse, have been trained by app stores to expect free upgrades indefinitely -- the old model may just not be sustainable.
This is just cynical!
> I for one appreciate products that evolve and improve.
And I do not. Software updates are a huge pain in the ass for almost no benefit to me
Both sides have their benefits, so to say one is worse than the other seems not right. It’d be nice if there was an option on which model you chose (for example, $5k/seat for perpetual single version or $300/month/seat for subscription), but alas, that’s not available.
> And I do not. Software updates are a huge pain in the ass for almost no benefit to me
Ah, but there is a benefit that you just don’t see: bug and security fixes. Your boss isn’t going to be happy if your company is hacked because your IT department didn’t want to spend effort updating (assuming that’s in the budget).
This obviously ignores 0-days, but there’s not much a downstream user can do there.
Take photoshop... I'm not a professional graphic artist, and I have need for PS maybe once a year at most. Depending on the importance of that need and my desire to own the software it might justify a onetime purchase. But with their subscription model it just isn't worth it.
One of the things I liked about the old model was it put professional tools into the hands of amateurs if they were willing to save up their money. Now, instead, you pay a yearly tax that is not insignificant for no real gain
But the flipside is that $10/month is a lot easier to stomach for most of the general public than a one time cost of $300+.
It’s why there’s monthly payment plans for everything expensive. $40/month for a (24 month) lease-to-own phone is a lot easier to budget for than a one time $900+tax purchase. But when I go to BestBuy or wherever, I have the option to choose the payment plan or upfront. Not with software.
But yes, with subscriptions, it would be cheaper to buy it outright, but not everyone has that luxury. We can argue all day about whether people need Photoshop or whatever, but the best option (IMO) is to allow subscription and purchasing and let the user choose. Then those who can afford the $300+ up front can spend that while those with little disposable income can spend $10/month.
While the FAQ says 'Maintenance is included', they phrase that as 'access to the latest version' and 'support'. That doesn't place any legal obligation on Qt to fix bugs.
Qt can leave Qt6 to rot, never update, and still get money from subscriptions. Or Qt could be busy with Qt7, and in order to receive said fixes one has to significantly invest and port the application.
Access to support means even less - they could automatically close all tickets and still techinically comply.
No, but neither does the version of Qt in the already compiled and being distributed software, and yet even if no more development is done and no new version of Qt is used, it sounds like the licensing fee still applies.
You're welcome to argue QT saves more time than its license costs, but I didn't find that to be the case. Also cmake sucks, no bazel support, lame. I have found the QT value proposition questionable at best and have largely abandoned it. YMMV.
New features, sure, ask money for that, fair enough.
Which is why I would be OK with Qt 6 having a new license model, as long as all bugs fixed in 6 are backported to previous stable (at least) ie. 5.x, without 5.x getting relicensed.
Works for JetBrains.