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Re:DOSBox ported to run in Chrome via Native Client. Some ga... by cosgroveb on Tuesday May 10, 2011 @12:06PM (#2532966)
Yeah, I don't think the old loophole of running GPL'ed code on your server would apply here since DOSBox would be downloaded and executed in the browser. He has to release the source.
Re:DOSBox ported to run in Chrome via Native Client. Some ga... by pygy_ on Tuesday May 10, 2011 @12:21PM (#2533023)
Furthermore, he didn't just adapt the build scripts. The game files are not mounted from a discreet disk image, he made a hack to get them available from the DOSBox internal Z: drive (which isn't actually a disk image but the interface to internal functions).
Re:DOSBox ported to run in Chrome via Native Client. Some ga... by dragmorp_ on Tuesday May 10, 2011 @05:50PM (#2534230)
I love that you tracked this down. I was definitely "pragmatic" when working on this port.