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Re:High-Throughput Game Message Server with Python WebSockets by gnusty_gnurc on Saturday December 05, 2020 @08:15PM (#25320027)
> but this is a perfect use case for Rust

Idk it seems like for someone prototyping things alone, Python is the perfect langauge

Re:High-Throughput Game Message Server with Python WebSockets by kroltan on Sunday December 06, 2020 @06:30AM (#25322818)
I don't think the parent is disagreeing with that, but the article mentions graduating from Python to something else, which is where the recommendation fits. Parent isn't saying the article's original version should be in Rust.
Re:High-Throughput Game Message Server with Python WebSockets by gnusty_gnurc on Sunday December 06, 2020 @12:51PM (#25325148)
got it thx