1: What are you afraid of, now that the engine is partly owned by Tencent? The engine is OSS after all. What paths do you see for potential break of trust?
2: What are your use cases that you need a game engine for (making mobile games, console games, PC games, arch viz, ...)
3: What points make you feel like Unity is remarkably better?
I'm asking these last 2 points because I'm in the field myself and I do have some different experiences regarding choice of engines. Thanks! * And what do you
My experience with unity, as a free user, was it creating a TB of log files of nothing but it complaining that it couldn't connect to the internet to phone home its telemetry.
I don't think either engine's approach here is particularly noteworthy though.
https://twitter.com/timsweeneyepic/status/118194495168648806...
Did he want to keep it private?
One primary source linked from Wikipedia: https://www.polygon.com/a/epic-4-0/the-four-lives-of-epic-ga...