Re:Windows for Arm on M1 Mac Successfully Virtualized
by gameswithgo on Friday November 27, 2020 @02:38PM
(#25231916)
First step might be a console using an ARM cpu, which can push gaming adoption, and then windows proper can follow.
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Re:Windows for Arm on M1 Mac Successfully Virtualized
by terramex on Friday November 27, 2020 @02:55PM
(#25232064)
Nintendo Switch have been using ARM cpu for 3 years, before that Nintendo 3DS/DS used it too - but much more ancient version.
Also - smartphones use ARM cpus and those have been a mature gaming platform for years. I'd say that a mainstream gaming console based on ARM would not change much, just like Xbox 360, PS3, Wii and Wii U did not cause PowerPC to rise in general popularity,
Re:Windows for Arm on M1 Mac Successfully Virtualized
by ReverseCold on Friday November 27, 2020 @03:11PM
(#25232184)
Nintendo consoles have never had powerful hardware though. It's about the first party IP (Mario, etc.) and not the hardware.
I think gp means a performance-focused console on ARM, not nintendo or mobile.
Re:Windows for Arm on M1 Mac Successfully Virtualized
by DerekL on Friday November 27, 2020 @11:35PM
(#25235308)
> Nintendo consoles have never had powerful hardware though.
Not quite. Their last three consoles (Wii, Wii U, and Switch) were about a generation behind their competition, but the first four (NES, SNES, Nintendo 64, and GameCube) were comparable to their rivals.
Re:Windows for Arm on M1 Mac Successfully Virtualized
by muro on Friday November 27, 2020 @03:31PM
(#25232311)
Noticed your username, one of my favorite games for C64 as a kid.