Re:Tab throttling and more performance improvements in Chrom...
by bobbylarrybobby on Tuesday November 17, 2020 @08:15PM
(#25132056)
For idle games, much of the point is investing in auto-building, then coming back to the game when your investment has borne fruit. For this to work, it has to be able to run in the background.
[ Parent
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Re:Tab throttling and more performance improvements in Chrom...
by CyberDildonics on Wednesday November 18, 2020 @10:46AM
(#25138051)
There is a big difference between throttling and not running. Still, it is probably much better to sync with the server than run something at full blast to increment some counters.
Re:Tab throttling and more performance improvements in Chrom...
by iofiiiiiiiii on Thursday November 19, 2020 @04:06AM
(#25147610)
Sounds like it's time for the game authors to provide some servers with the compute resources to do this background processing.