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Re:Why Rust Is the Future of Game Development by pjmlp on Monday November 09, 2020 @04:22PM (#25040086)
> potentially faster compile times than C++ when Rust is more mature

First cargo needs to also handle binary dependencies, and C++20 has modules now.

Re:Why Rust Is the Future of Game Development by scythe on Monday November 09, 2020 @05:52PM (#25040950)
The technical progress will be unpredictable as usual, but at the level of the problem definition, I think it's safe to say compiling Rust is easier than compiling C++.
Re:Why Rust Is the Future of Game Development by pjmlp on Tuesday November 10, 2020 @02:35AM (#25043590)
Depends, if the option is between doing it in 5 minutes (thanks binary libraries and pkg-config) or wait 16 minutes (cargo compiling the world).